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Molehill preview released on Labs

February 27th 2011 | Jens C Brynildsen

Tonight Adobe published the first Alpha versions of both Flash Player and AIR with support for the upcoming low level 3D API codenamed Molehill. Unity3D announced that they will soon publish to Flash and The Away3D Team already have an alpha version of their new 4.0 engine with Molehill support.


Flash Player 10.2 almost ready for the masses

February 06th 2011 | Jens C Brynildsen

This week the second Release Candidate of Flash Player 10.2 was published on Adobe Labs. Now it's time for you to test it on all your precious content to make sure there's no bugs before the release goes public.


Adobe MAX Sneak Peeks

October 27th 2010 | Jens C Brynildsen

There's magic happening at the Nokia Theatre tonight as all the Adobe product teams show sneaks of what they're working on. The MAX attendees got to see things like HTML export from Flash, new ways to measure SWF performance, PixelBender3D, Flash Builder with a Live Design view, Video Tapestry, Photoshop magic and more.


Cooties brings back memories

October 14th 2010 | Jens C Brynildsen

Want to see the latest Flash-killer? Cooties from BlueDojo mimics Flash using HTML5 and exports to a format readable by most HTML5 capable browsers.


Interview: Kevin Suttle from Litl

October 14th 2010 | Jens C Brynildsen

The Litl is a quite unique computer in that is has no harddrive and all the applications are Flash driven and stored in 'the cloud'. At Flash on The Beach, we caught up with Kevin Suttle from Litl to check out this neat little Flash driven device and hear about the future plans from Litl.


Alternativa3D goes free

October 14th 2010 | Jens C Brynildsen

Russian 3D engine makers Alternativa LLC recently changed their terms, making use of Alternativa3D version 7 entirely free. The 3D Flash scene has changed a lot in the latest years and the community is shifting from Papervision to other alternatives.


Flash vs Flash?

October 09th 2010 | Seb Lee-Delisle

While Flash (the tool) can only target Flash (the platform), is it not missing out on opportunities? Don't we need vector animations in other platforms and apps? Taking the new John Lennon Google doodle as a case in point, Seb Lee-Delisle investigates further.