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The Development Platform

March 23rd 2005 | Scott Bilas

In order to meet our constraints, we have the following requirements for our theoretical casual games development platform:

Skill: Code: Category:


Casual Games

March 23rd 2005 | Scott Bilas

Before we get started, we should first talk about what exactly a "casual" game is.

Skill: Beginner Code: Actionscript 2 Category:


Reading news feeds with XMLSA

December 14th 2004 | Jens C Brynildsen

I used to hate XML and all the looping across nodes to get data. Then I found a class called XMLSA, created by Max Ziebell. Using XMLSA, making a RSS news ticker/reader is easy.

Skill: Beginner Code: Actionscript 2 Category: Loading dataXML


Getting Across to Flash with Java

July 27th 2004 | Nancy Hickman

If you work in web applications, it's just a matter of time until someone suggests, "why don't we use Flash?" With Macromedia Flash, you can create juicy, enjoyable interfaces for your users, with a unique…

Skill: Beginner Code: Actionscript 2 Category: Loading dataJava


Breadcrumbs: Shared Objects

May 20th 2004 | Jason Michael Perry

This tutorial will show you how to use the SharedObject, a powerful new feature in Flash MX. The SharedObject can do for Flash what cookies does for the Browser, but much better and simpler. This…

Skill: Beginner Code: Actionscript 2 Category: Actionscript Basics


Breadcrumbs: Dynamically Loading Images

May 20th 2004 | Jason Michael Perry

This tutorial will show you how to dynamically load images from any URL. This article assumes basic knowledge of Flash MX.

Skill: Beginner Code: Actionscript 2 Category: Images


Flash ActionScript - Objects

May 20th 2004 | Mitch Allen

In the real world there are objects like i.e. an apple. An apple has properties like smell, color, size and position. We use objects in special ways that we can refer to as methods. In…

Skill: Beginner Code: Actionscript 1Actionscript 2 Category: Actionscript Basics


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