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3D tutorials

With the Flash Players increased speed comes new possibilities. Realtime 3D has always been popular and now it's arrived for Flash as well. There's several engines available such as Papervision3D, Sandy, ND3D, Away3D and others. We've decided to focus our tutorials on the Away3D engine.

 

Away3D 4 Basics - The Camera(s)

March 12th 2012 | Jens C Brynildsen

The camera is what you view the 3D world through. Just as a real camera, the virtual 3D camera applies perspective to your models by adjusting properties such as zoom, focus and position. In this…

Skill: Beginner Code: Actionscript 3 Category: 3DAway3D 4.x


Away3D 4 Basics - The View and the Scene

March 12th 2012 | Jens C Brynildsen

When you look out through a window in your house, you only see what is visible from your point of view, not what is occluded by the walls. The viewable area is decided by the…

Skill: Beginner Code: Actionscript 3 Category: 3DAway3D 4.x


Away3D 4 Basics - A simple class explained

March 12th 2012 | Jens C Brynildsen

This tutorial is the first in a series covering Away3D version 4, a powerful real-time 3D engine for Flash or Flex. This tutorial explains a very simple Away3D class line by line so that even…

Skill: Beginner Code: Actionscript 3 Category: 3DAway3D 4.x


Using Away3D with Flex

February 08th 2010 | Jens C Brynildsen

A common question about 3D engines is how to use them with the Flex framework. In this tutorial, we'll show you how to build your own Away3D Flex Component that will play nicely when the…

Skill: Intermediate Code: Actionscript 3 Category: 3DAway3D 3.6


Away3D Basics 6 - Bitmap materials

March 03rd 2009 | Jens C Brynildsen

The color and wireframe materials we explored in part 1 will usually look a bit dull and flat, but there's a better option. In this tutorial we look further into the Away3D materials by adding…

Skill: Beginner Code: Actionscript 3 Category: 3DAway3D 3.6


Away3D Basics 6 - The Color Materials

January 07th 2009 | Jens C Brynildsen

We've already touched upon materials in our former tutorials. This tutorial explores how to work with the most basic color materials, the phong shader and lighting.

Skill: Beginner Code: Actionscript 3 Category: 3DAway3D 3.6


Away3D Basics 5 - Primitives (Part 3)

December 14th 2008 | Jens C Brynildsen

This is the third and final tutorial on the Away3D primitives. This last batch features the more exotic ones, the ones you'll probably not use that often. The GridPlane and LineSegment are great debugging tools,…

Skill: Beginner Code: Actionscript 3 Category: 3DAway3D 3.6


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