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Away3D 3.6 tutorials

Away3D is a powerful realtime 3D engine for use with Flash and Flex. This section features tutorials that will get you started creating real 3D graphics.

 

Using Away3D with Flex

February 08th 2010 | Jens C Brynildsen

A common question about 3D engines is how to use them with the Flex framework. In this tutorial, we'll show you how to build your own Away3D Flex Component that will play nicely when the…

Skill: Intermediate Code: Actionscript 3 Category: 3DAway3D 3.6


Away3D Basics 6 - Bitmap materials

March 03rd 2009 | Jens C Brynildsen

The color and wireframe materials we explored in part 1 will usually look a bit dull and flat, but there's a better option. In this tutorial we look further into the Away3D materials by adding…

Skill: Beginner Code: Actionscript 3 Category: 3DAway3D 3.6


Away3D Basics 6 - The Color Materials

January 07th 2009 | Jens C Brynildsen

We've already touched upon materials in our former tutorials. This tutorial explores how to work with the most basic color materials, the phong shader and lighting.

Skill: Beginner Code: Actionscript 3 Category: 3DAway3D 3.6


Away3D Basics 5 - Primitives (Part 3)

December 14th 2008 | Jens C Brynildsen

This is the third and final tutorial on the Away3D primitives. This last batch features the more exotic ones, the ones you'll probably not use that often. The GridPlane and LineSegment are great debugging tools,…

Skill: Beginner Code: Actionscript 3 Category: 3DAway3D 3.6


Away3D Basics 5 - Primitives (Part 2)

November 27th 2008 | Jens C Brynildsen

In this tutorial, we keep exploring the simple but very useful primitives available in Away3D. As in the former tutorial, we also have some code that shows you how to use them beyond the basics.…

Skill: Beginner Code: Actionscript 3 Category: 3DAway3D 3.6


Away3D Basics 5 - Primitives (Part 1)

November 27th 2008 | Jens C Brynildsen

Primitives are the building block of most 3D software. Away3D comes with 17 primitives as well as some helpers. This first tutorial on the primitives will explain how to work with primitives to achieve some…

Skill: Beginner Code: Actionscript 3 Category: 3DAway3D 3.6


Away3D Basics 4 - Manipulating 3D objects

November 24th 2008 | Jens C Brynildsen

Just as any two dimensional object in Flash, your 3D objects can be positioned, rotated, scaled, grouped and more. This tutorial will teach you how to work in 3D space and tween your objects using…

Skill: Beginner Code: Actionscript 3 Category: 3DAway3D 3.6


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