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Away3D 4.x tutorials

Away3D version 4 is the first version of the popular Open Source engine to use Stage3D. Stage3D is a new hardware accelerated 3D graphics API that was launched for the desktop with Flash Player 11 and for mobile with AIR 3.2 and Flash Player 11.2. This gives Away3D a massive speed boost allowing many hundred times more 3D triangles on screen allowing for much richer experiences.

The following tutorials will get you started producing professional quality 3D content using either free or commercial tools like Adobe Flash, Flash Builder, FlashDevelop, IntelliJ or FDT. The most recent tutorials are listed first, so make sure you browse to the start of the category for the first tutorials

 

Away3D 4 Basics - The Camera(s)

March 12th 2012 | Jens C Brynildsen

The camera is what you view the 3D world through. Just as a real camera, the virtual 3D camera applies perspective to your models by adjusting properties such as zoom, focus and position. In this…

Skill: Beginner Code: Actionscript 3 Category: 3DAway3D 4.x


Away3D 4 Basics - The View and the Scene

March 12th 2012 | Jens C Brynildsen

When you look out through a window in your house, you only see what is visible from your point of view, not what is occluded by the walls. The viewable area is decided by the…

Skill: Beginner Code: Actionscript 3 Category: 3DAway3D 4.x


Away3D 4 Basics - A simple class explained

March 12th 2012 | Jens C Brynildsen

This tutorial is the first in a series covering Away3D version 4, a powerful real-time 3D engine for Flash or Flex. This tutorial explains a very simple Away3D class line by line so that even…

Skill: Beginner Code: Actionscript 3 Category: 3DAway3D 4.x