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Beginner tutorials

 

Passing parameters to Flash using Javascript

August 28th 2009 | Jens C Brynildsen

Want to build something that responds to user input or a custom URL? This tutorial will show you how to use Javascript to pick up parameters sent to a SWF file using only Javascript.

Skill: Beginner Code: Actionscript 3 Category: Browser interaction


Away3D Basics 6 - Bitmap materials

March 03rd 2009 | Jens C Brynildsen

The color and wireframe materials we explored in part 1 will usually look a bit dull and flat, but there's a better option. In this tutorial we look further into the Away3D materials by adding…

Skill: Beginner Code: Actionscript 3 Category: 3DAway3D


Away3D Basics 6 - The Color Materials

January 07th 2009 | Jens C Brynildsen

We've already touched upon materials in our former tutorials. This tutorial explores how to work with the most basic color materials, the phong shader and lighting.

Skill: Beginner Code: Actionscript 3 Category: 3DAway3D


Away3D Basics 5 - Primitives (Part 3)

December 14th 2008 | Jens C Brynildsen

This is the third and final tutorial on the Away3D primitives. This last batch features the more exotic ones, the ones you'll probably not use that often. The GridPlane and LineSegment are great debugging tools,…

Skill: Beginner Code: Actionscript 3 Category: 3DAway3D


Away3D Basics 5 - Primitives (Part 2)

November 27th 2008 | Jens C Brynildsen

In this tutorial, we keep exploring the simple but very useful primitives available in Away3D. As in the former tutorial, we also have some code that shows you how to use them beyond the basics.…

Skill: Beginner Code: Actionscript 3 Category: 3DAway3D


Away3D Basics 5 - Primitives (Part 1)

November 27th 2008 | Jens C Brynildsen

Primitives are the building block of most 3D software. Away3D comes with 17 primitives as well as some helpers. This first tutorial on the primitives will explain how to work with primitives to achieve some…

Skill: Beginner Code: Actionscript 3 Category: 3DAway3D


Away3D Basics 4 - Manipulating 3D objects

November 24th 2008 | Jens C Brynildsen

Just as any two dimensional object in Flash, your 3D objects can be positioned, rotated, scaled, grouped and more. This tutorial will teach you how to work in 3D space and tween your objects using…

Skill: Beginner Code: Actionscript 3 Category: 3DAway3D


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