package { import away3d.containers.View3D; import away3d.primitives.Sphere; import flash.display.Sprite; [SWF(width="500", height="400", frameRate="60", backgroundColor="#FFFFFF")] public class Basic01 extends Sprite { public function Basic01() { // create a viewport var View:View3D = new View3D({x:250,y:200}); addChild(View); // create a sphere and put it on the 3D stage var sphere:Sphere = new Sphere(); View.scene.addChild(sphere); // render the view View.render(); } } }