package { import away3d.containers.View3D; import away3d.primitives.Cube; import flash.display.Sprite; [SWF(width="500", height="400", frameRate="60", backgroundColor="#FFFFFF")] public class Basic07_cube extends Sprite { public function Basic07_cube() { // create a viewport var view:View3D = new View3D({x:250,y:200}); addChild(view); // create a sphere and put it on the 3D stage var cube:Cube = new Cube(); view.scene.addChild(cube); // render the view view.render(); } } }