During his presentation at Flash In The Can, Darron Schall revealed a project he and Claus Wahlers are working on: an Open Source Commodore 64 Emulator written in ActionScript 3!
The project isn't anywhere near displaying a game yet, but if Darron and Claus believes it can be done - so do we. According to Darren: "On the debug Flash Player, it runs at ~2.5 MHz. On the release Flash Player, it runs at closer to 6 or 7 MHz. This is a good thing, as the original Commodore chip only runs at 1MHz. So, in theory, it should be possible to emulate the games in real-time without any slow down or speed delays". For now, only the CPU code is ready. Graphics and Memory remain and Darron asks for others to help with this bit.
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