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Tutorials

Flash Game Development - Overcoming Time / Code Execution Problems

Programming in Flash requires not only programming logic, but also a great deal of creativity. The ability to mold, shape, and twist Actionscript to fit your needs is an essential part to game development.

Flashmagazine backend - How to integrate backend systems into Flash.

In this tutorial I will show you how the Flashmagazine news system works and teach you how you can make a simular application for your Flash powered web site.

Optimizing filesize - Make your files smaller

When working with Flash, filesizes may "come and go". Here's a list of solutions if you want your project to be perfect "SizeWise".

Variables - The invisible essence of programming (Flash 4)

In this chapter, you will learn about an important part of any programming language; variables. Variables are used in almost all programs to keep track of results of things occurring in the programs. By the time you have finished this tutorial, you will be able to make a simple shooting game.

Telling the target - the right way (Flash 4)

By this tutorial, you should know how to use simple tellTarget commands to play and stop a MovieClip. This chapter will teach you more advanced use of targeting, and explain the full principles behind it.

The Magic of MovieClips (Flash 4)

By the end of this tutorial, you should know how the three main symbols in Flash work. This tutorial will extend your knowledge about MovieClips, and enable you to make simple use of them. You will also learn how to use the most basic ActionScript commands in Flash.

The importance of Symbols and how they work (Flash 4)

They key to making fast downloadable flash-files is understanding the three symbols, and what they can do.

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