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Using Pixel Bender to calculate information

August 13th 2009 | Elad Elrom

Pixel Bender can be used for calculations of many specific cases. Using Pixel Bender can increase your application's performance as Pixel Bender runs on a faster and separate thread than the Flash Player. In this…

Skill: AdvancedIntermediate Code: Actionscript 3 Category: Pixel Bender


Setting up Subversion with Adobe Flash Builder 4 (Beta)

June 01st 2009 | Jens C Brynildsen

This tutorial will show you how to setup Subversion (SVN) with Flash Builder, FDT and other Eclipse based editors as well as how to use it. SVN is a great tool to backup your files,…

Skill: Intermediate Code: Actionscript 3 Category: Version control


Away3D Basics 6 - Bitmap materials

March 03rd 2009 | Jens C Brynildsen

The color and wireframe materials we explored in part 1 will usually look a bit dull and flat, but there's a better option. In this tutorial we look further into the Away3D materials by adding…

Skill: Beginner Code: Actionscript 3 Category: 3DAway3D


Away3D Basics 6 - The Color Materials

January 07th 2009 | Jens C Brynildsen

We've already touched upon materials in our former tutorials. This tutorial explores how to work with the most basic color materials, the phong shader and lighting.

Skill: Beginner Code: Actionscript 3 Category: 3DAway3D


Away3D Basics 5 - Primitives (Part 3)

December 14th 2008 | Jens C Brynildsen

This is the third and final tutorial on the Away3D primitives. This last batch features the more exotic ones, the ones you'll probably not use that often. The GridPlane and LineSegment are great debugging tools,…

Skill: Beginner Code: Actionscript 3 Category: 3DAway3D


Away3D Basics 5 - Primitives (Part 2)

November 27th 2008 | Jens C Brynildsen

In this tutorial, we keep exploring the simple but very useful primitives available in Away3D. As in the former tutorial, we also have some code that shows you how to use them beyond the basics.…

Skill: Beginner Code: Actionscript 3 Category: 3DAway3D


Away3D Basics 5 - Primitives (Part 1)

November 27th 2008 | Jens C Brynildsen

Primitives are the building block of most 3D software. Away3D comes with 17 primitives as well as some helpers. This first tutorial on the primitives will explain how to work with primitives to achieve some…

Skill: Beginner Code: Actionscript 3 Category: 3DAway3D


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